Old Book Vol. 4 - Approach With Caution
APPROACH THESE PEOPLE WITH CAUTION
Watari: Fugitive ninja. Last seen near Iksay Village.
Gordon: Supply shop proprietor in Iksay Village. Says he is practicing to become a gentleman.
Landis: A Winghorde youth looking for his niche in the world. Spotted in Kuput Forest.
Melville: Saint Loa Knight. His father is a treasure hunter and is rarely at home with him.
Ayame: Female ninja. Said to be chasing another ninja. Little knowledge of this person exists.
Guillaume: Makes a ruckus wherever he goes. Seen lurking about the ruins on the Ancient Highway. Just who is he?
Hortes VII: Young scroll maker at Lake. Makes good scrolls but is completely unable to discern direction. Seen in Caleria and at Duck and Chisha villages.
Estella: A travelling wizard now said to be in Alma Kinan Village. Has a younger brother named Rody. Tends to deceive people.
Arthur: Always in search of his next newspaper story. Interested in the recent incident at the barrier checkpoint.
Alanis: Nothing is known of her since she moved away. Reportedly seen at the Great Hollow.
Jefferson: Appears unexpectedly in busy places and assigns titles to people.
Kidd: A young sleuth who has unraveled many cases thus far. Said to be at the Duck Clan Village.
Old Book Vol. 8 - The Flame Champion Legend
THE LEGEND OF THE FLAME CHAMPION
Many years ago, over half of the Grasslands were controlled by the Holy Harmonian Kingdom. Most clans fell under their control. Even clans not controlled paid tribute. No one questioned this, for the Harmonian army was almighty. One battalion alone was equal in strength to all clans combined.
The difference in power was enormous, yet one group showed no fear: the Flame Champion and his Fire Bringers.
Their battles were small, but word spread quickly. Stories of the Fire Bringer bandits raiding supply transports made the clans brave and hopeful. Soon they stood up to be led by the same man. Then came the day when they stood as one against the Holy Harmonian Kingdom.
The Harmonian army clashed fiercely with the Grasslands forces led by the Flame Champion, (Fire Hero's Name). It was the heaviest fighting ever known, but neither side won a decisive victory. Strangely enough, although Harmonia did not claim victory, it has not tried to retake the Grasslands in all the years since.
The Flame Champion did not show himself again. Rumors said that he went to the far west continent, or that he traded his own life for peace in the Grasslands.
Old Book Vol. 10 - Win the Lottery!
WIN THE LOTTERY!
If you want to get filthy rich, the lottery is your ticket. Here's all you need to know.
Q1: How can I buy tickets?
A1: Go to a lottery sales outlet! One ticket costs 100 potch.
You can buy up to 10 tickets for a drawing, but only during the sales period. When the sales period stops, the drawing & payout period starts. That's when you should check your numbers and collect any winnings.
Q2: How much can I win?
A2: The typical range is 500,000 for 1st prize to 3,000 for 4th prize. Complimentary and grand prizes also exist. Complimentary prizes differ by seller.
The tricky part is cashing in your winners. That can onnly be done where you bought them. Remember that! And for that matter, remember winning tickets can only be confirmed within 3 lottery draws after the one it was purchased for. Any later than that, and your ticket is void! But once you've identified a ticket as a winner, you're free to carry it around until it burns a hole in your armor.
The rest if up to you. Do you know the saying, 'Players win, watchers lose'? Well, it's true!
May you have the last dance with Lady Luck!
Old Book Vol. 11 - Book of Beasts
Holly leaf creature. 1.5 feet tall. Usually jumps and attacks with body. Appears in Zexen Forest.
Boar. Very mean disposition. Attacks by ramming. Mostly appears on plains.
Looks like a typical, white rabbit, but wields a stone hatchet. Mostly appears on plains.
Humanoid with tail. Attacks with own blasts and by controlling other monsters. Appears in vicinity of Flame Champion's Hideaway.
Huge humanoid. Skin yellowish with green pattern. Floats in air and attacks with light. Appears near Ancient Highway and F.C. Hideaway.
Red full-body armor. Uses sword to strike one target, or multiples to strike several targets at once. Appears around Mt. Senai.
Green plant life form which sucks enemies into its body cavity. Appears in the Zexen Forest.
A flying humanois with various magic skills empowered by cards. Acrobatic kick attack. Appears at North Cavern and Mt. Senai.
Fish's lower body, humanoid's upper body. Blue. Holds lyre. Sleep magic and Water Rune attacks. Appears in Homeland and at Cyndar Ruins.
A zombie-like being with a wrapped head and neck. Claws and pile-driver attacks. Mostly appears in Zexen Forest.
A white unicorn, 1.5 times larger than a regular horse. Skewers enemies, or attacks with magic. Encountered at North Cavern.
Light-blue body. Transparent. Flame-breather. Can also abrosb strength of enemies. Primarily appears along Ancient Pathway.
Sprite in red clothing. Attacks with 'DO' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Holly tree monster. Attacks by releasing several smaller holly leaves. Encountered in Zexen Forest.
Dragon monstrosity shrouded in flames. Fire-breathing attack while airborne. Mostly appears in mountainous areas.
Wolf. Pounces on enemies to attack. Known to appear on plains.
A lion with goat and eagle heads, and a snake tail. Can ram enemies, breath fire, or breath poisonous gas. Zexen Forest.
Giant spider. Vivid yellow and black striped pattern. Attacks with a clawing jump. Appears on plains.
A fighting skeleton that attacks with an axe. Appears on Mt. Senai and along Ancient Pathway.
Bee-like creature with a sting attack. Encountered on plains.
One-eyed vegetation monster. Eye emits a beam. Also attacks with claws. Stalks beneath the ground at Homeland.
Ivory-colored boar. Attacks by ramming enemies. Primarily encountered on plains.
A purple boar. Attacks by ramming and with the electrified horns on its back. Appears mostly on plains.
Ivory-colored rabbit missing one eye and part of one ear. Attacks with single-bladed axe. Appears on plains.
A single-horned black rabbit. Fights effectively with its double-bladed axe. Mostly appears on plains.
Giant humanoid. Brownish with red coloring. Floats in air and attacks with light. Appears at Flame Champion's Hideaway.
The lower body of a fish, the upper body of a humanoid. Holds lyre. Orange. Sleep magic and Water Rune attacks. Appears at North Cavern area.
Red unicorn. 1.5 times larger than a regular horse. Skewers enemies, or attacks with magic. Appears at Ritual Site Ruins.
Pink, transparent flame-breather. Can also abrosb strength of enemies. Appears at North Cavern, Mt. Senai, Brass Castle, and Ancient Pathway.
Withered holly tree monster. Attacks by releasing several smaller holly leaves. Appears in Zexen and Kuput forests.
Dragon-shaped monstrosity weapped in flames. Flies and breathes fire. Appears on plains, mountains, and near the Cyndar Ruins.
Wolf. Has furless tail and a color pattern on legs. Leaping and breathing attacks. most often appears on plains.
Giant spider. Vivid red and black stripes. Attacks with a clawing jump. Mostly appears on plains.
Giant brown spider. Attacks with a clawing jump. Can also damage anyone within its nest. Appears in Kuput Forest.
Features a giant eye on its head that shoots a beam. Also attacks with claws. Likes mountainout areas.
Red-winged humanoid sprite. Strikes with a baton and calls on holly leaves to make focused attack. Appears in Zexen Forest.
Sprite in blue clothing. Attacks with 'RE' pitch as part of a chorus. Can inflict damage on multiple targets, in Zexen Forest.
Sprite in yellow clothing. Attacks with 'MI' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Sprite in green clothing. Attacks with 'FA' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Sprite in purple clothing. attacks with 'SOL' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Sprite in pink clothing. Attacks with 'LA' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Sprite in white clothing. Attacks with 'TI' pitch as part of a chorus. Can inflict damage on multiple targets. In Zexen Forest.
Small, blue, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, red, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, yellow, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, green, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, purple, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, copper, furry creature. Attacks directly with its body. Mostly encountered on plains.
Small, black, furry creature. Attacks directly with its body. Mostly encountered on plains.
A giant, red crab-like creature that punches enemies. Can paralyze with froth. Use its remains for cooking! mostly in Zexen Forest.
Known by its mostly red shell. Strikes with appendages. Paralyzing attack. use its remains for cooking! Usually in Kuput Forest.
Gigantic being carrying a staff. Lightning attack from spear. Summons ice spears from sky. Mt. Senai and Ancient Pathway.
A red bug with thorns on its back. Explosive projectile attack can be used while flying. Appears in Zexen Forest.
A blue bug with thorns on its back. Explosive projectile attack can be used while flying. Appears in Kuput Forest.
Pillar with faces on front and back. Trample attack. Orbited by objects with smash attack. At Cyndar Ruins and Ancient Highway.
Winged humanoid. Attacks with arrows of light and by summoning shadows to inflict damage. Appears near Flame Champion's Hideaway.
A fully-armored being that attacks with an axe. Can break into smaller pieces for attack. Encountered on Mt. Senai,
Winged creature with enormous head. Drops enemy from the air and shoots multiple arrows from mouth. Appears near North Cavern.
Huge Mt. Senai beast with two huge snakes emerging from both sides. Tongue and beam attacks from mouth. Flame & cold attacks from snakes.
Water dragon with 10 beautiful side fins. Guarded by six ice columns. Appears at Cyndar Ruins when the True Water Rune seal is broken.
A round creature covered with eyes. As turns pass, it expands, turns red, and explodes. Appears at Flame Champion's Hideaway.
Purple plant life form which sucks enemies into its body cavity. Appears on plains.
A fighting skeleton that attacks with an axe. Encountered at North Cavern.
Known by its vividly colored bluish shell. Attacks with laser, appendages, and paralyzing froth. Mostly encountered in Kuput Forest.
Wears green, full-body armor. Attacks with sword and by breaking up into smaller pieces for multiple targets. On Ancient Pathway.
A green bug with thorns on its back. Explosive projectile attack(can fire several while flying). Appears in Zexen Forest.
Immense fire dragon with wings shrouded in flame. Appears at Flame Champion's Hideaway when the True Fire Rune seal is broken.
Armored upper body. Lower body of a horse. Attacks with light and explosions from spear, and with a frontal charge. At North Cavern.
Encompassed by a blue aura. Attacks with a beam from mouth and multiple balls of light from body. Appears at Ritual Site Ruins.
Body made of rough stone. Huge right arm used to attack. Can jump and deliver punchs to multiple foes upon landing. Appears on plains.
A flightless, green bird with much plumage on its head. Stabs with break and kicks at enemies. msotly appears on plains.
Butterfly with red and blue wings. Absorbs enemy's strength and spreads airborne, poisonous powder. Appears in mountainout areas.
A round monster with one eye at its center. Rotates and fires beams of light at its enemy.
Yellow, dolphin-like mountain sprite with unique pattern on its back and fins. Attacks with horn on its head and also with tail.
Blue, dolphin-like Mt. Senai sprite with distinct pattern on its back and fins. Attacks with horn on its head and also with tail.
A flightless, black bird with much plumage on its head. Stabs with beak and kicks with enemies. Mostly appears on plains.
Butterfly with color gradation on wings. Absorbs enemy's strength and spreads airborne, poisonous powder. Appears beneath Homeland.
Body made of rough rock. Huge right arm used to attack. Can jump and deliver punches to multiple foes upon landing. Found in mountains.
Old Book Vol. 12 - Gourmet Adventurer
Every village and city has at least one specialty, and it'd be foolish to not try them all. Here, for the first time in one book, is all you need to know about the finest sustenance your potch can buy.
As any Lizard will tell you, the popularity of the SPECIAL STEW at the Great Hollow is well-deserved.
There's no use in going to Caleria if you're not going to indulge in their FRIED RICE.
Over at the Duck Village, they've got a TOMATO SOUP worthy of being a lottery prize.
You don't have to be Zexen to fall in love with the GRATIN in Vinay Del Zexay.
In Iksay Village, the BEEF & POTATOES and GRILLED FISH taste just like how mom used to make them!
CAKE is the quickest and sweetest way to every woman's heart in Alma Kinan Village.
Busy Le Buqueans know there's no beating the price and volume of the local LUNCH BOX.
CHINESE NOODLE SOUP is always worth a trip to Chisha Village. You haven't tried noodle soup like this before!
Even if you can't stomach the local water, always stop to enjoy the culinary delights.