Openings: Anime or regular style opening?
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Openings: Anime or regular style opening?
Konami has tried anime style in at least three games now (III and the Gaidens) so I don't think it's too far out of the realm of possibility for them to use it again. But on the flip side, they only used anime style around the time of III and then went back to regular style afterwards. Out of curiousity, out of the two styles, which would you prefer appear in Suikoden VI?
Personally I'd love to see anime style openings return. It's not like I hate the regular style but the anime openings in general just look nicer and more impressive at times than the regular style.
Personally I'd love to see anime style openings return. It's not like I hate the regular style but the anime openings in general just look nicer and more impressive at times than the regular style.
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- Chris_Lightfellow
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I rather liked the anime style opening as well. It would be nice if they used it again.
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- Jodan
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when i saw th intro for III i thought they were going to do what they did for z.o.e. the second runner and have all the cut scenes anime whitch would be awesome but having them switch all the time from partial 3d to 2d anime would be odd but ass for the into i wold love to see it again none of the other intros quite lived up to III
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the best opennings are the ones that start in anime image, with some spectacular images and battles, with a lot of sod and enemies appearing, and then suddenly changes to 3d images, puting some cutscenes from the game, giving u a little taste of the grafics of the game
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- patapi
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III, IV, V and the Gaiden titles had very well-thought opening, I thought.
I and Tactics were fair, though I must say that I didn't fancy the inclusion of less-than-spectacular in-game shots.
II's pacing was awkward. Neither the animated scenes nor artwork displays lived up to similar presentation in the other games, tbqh.
I and Tactics were fair, though I must say that I didn't fancy the inclusion of less-than-spectacular in-game shots.
II's pacing was awkward. Neither the animated scenes nor artwork displays lived up to similar presentation in the other games, tbqh.
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