Troll Dragons hate Roland?
- Silvermouse
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Troll Dragons hate Roland?
My party was Chris + all the knights (except Edge instead of Salome), and everytime in Cyndar ruins, 100% of the time, whenever I fought a troll dragon it would go straight for Roland. I moved him to the front, side to side, etc., but they still would go right for him.
If I fought 3 of them, all 3 would fly over and blast him. Is this because they hate range fighters? His runes were double-strike and great hawk, if that makes a difference somehow. It's like they knew he had a double-strike rune and wanted to punish him for it.
If I fought 3 of them, all 3 would fly over and blast him. Is this because they hate range fighters? His runes were double-strike and great hawk, if that makes a difference somehow. It's like they knew he had a double-strike rune and wanted to punish him for it.
- Silvermouse
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- Joined: Sat Jun 26, 2004 3:16 am
Yeah, that's what I did and it worked really well. When you get Leo's armor up there he's almost totally invulnerable to physical attacks. I to also noticed that they were naturally drawn to the archers. Also, firefly runes work well on mages if you're going against enemies who frequent with spells. Estella, Viki, and Rody can all buff their magic resistance pretty high.
As for the frequent targeting, it might have to do with the fact that archers generally have low defenses. Yeep .-.
As for the frequent targeting, it might have to do with the fact that archers generally have low defenses. Yeep .-.
- Silvermouse
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If you don't have a girl, they'll target Augustine lolkanzuki wrote:True, Nariquas hate girls characters. They damage every single girl in my party. Maybe they're jealous? LOLSilvermouse wrote:Maybe I should get a firefly rune for Leo or something. As for Nariquas, I think they just hate other girls
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Luck plays no role in determining who is struck.
Last edited by Jowy Atreides on Mon Jul 16, 2007 5:00 pm, edited 2 times in total.
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I noticed that at the Cermonial Site. Roland was forever being singled out for attack. I tried equipping him with a Skunk rune, and that helped matters. I also gave him the best armour I could to minimise damage taken.
Still, kind of strange he was always a target. Guess airbourne enemies go after archers since they've got a better chance of hitting them up there? Guess that's what you meant by AI iSera.
Still, kind of strange he was always a target. Guess airbourne enemies go after archers since they've got a better chance of hitting them up there? Guess that's what you meant by AI iSera.
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hm, if it IS due to luck (try out by using Roland and some non-archer with lower luck...), then you can eliminate using Blue Ribbon for some of the girls that have Double-Strike and not-so-great protection on them if they simply have high luck! some ppl in gamefaqs (Matt620 and BlindTelescope, etc) promote using Blue Ribbon on physically "stacked" (in terms of runes!) women to no end.. me and Korn don't use it at all. still, nothing bad happens in our games.
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I don't think its by Luck. Jacques and Roland don't have considerably lower Luck ratings than their counterparts. At the rate that characters attack them as opposed to the others in their groups, they would have to have like half the luck value of everyone else. But I don't even think they're the lowest in the groups, let alone that much lower.
I think at most it would just be archer characters being targetted by airborne enemies. That might be because airborne enemies can always reach them. Ground enemies might not target them if they're in the back just because its easier to reach someone else. Of course, that factor might be preprogrammed into the AI, so even when ground enemies can reach the archers, they don't necessarily attack them. Similarly, the airborne enemies may not attack s-range enemies in the back because the AI knows for them to pose a threat, they'll have to come to the front anyway. So the only enemy the AI thinks can pose a threat from out of melee range is the archers, and thus the enemies who can easily reach them are programmed to attack them.
I think at most it would just be archer characters being targetted by airborne enemies. That might be because airborne enemies can always reach them. Ground enemies might not target them if they're in the back just because its easier to reach someone else. Of course, that factor might be preprogrammed into the AI, so even when ground enemies can reach the archers, they don't necessarily attack them. Similarly, the airborne enemies may not attack s-range enemies in the back because the AI knows for them to pose a threat, they'll have to come to the front anyway. So the only enemy the AI thinks can pose a threat from out of melee range is the archers, and thus the enemies who can easily reach them are programmed to attack them.
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hehe, that should've been my first clueJowy Atreides wrote:(snip)
Edit: I mean, have the Lizard Clan members ever been known for saying anything smart at all?
I'm going to have to agree that bow users pose the largest threat to airborne enemies so they would be prime targets from the enemy's viewpoint.