I haven't gone through all of it. There's a lot to it, and probably not all of it functions. Some of the options in it:
- Teleport - So far I've only gotten this to work for maps around the castle. It may only work if the area is already loaded, or it's just a matter of finding the right options. It doesn't really do you many favors.
- Restore HP/MP.
- Edit character levels.
- Edit character skill points.
- Toggle encounters.
- There's a wonky sort of fixed freeish camera. It's weird. The menu option sounds like it was intended to help with getting object coordinates, but all you can do is pan the camera up, down, left, and right from near whatever position it was in when the option was selected. It might have more features.
- Maximize potch.
- Toggle unlimited potch.
- Edit flags.
- Recruit and un-recruit characters.
- Save anywhere.
- Mess with play time, and the in-game clock.
- A bunch of more technical options.
- Screenshots, but I'm guessing this option requires a developer console connected to developer tools on a PC.
Press L1 + Start to enable debug menu
Press R1 + Start to restore normal menu
D19797C6 0000FBF7
219C2D4C 01774648
D19797C6 0000F7F7
219C2D4C 01774478
After you hit the button combination from the code, you have to hit square or select to bring up the debug menu. You won't be able to bring up the usual pause/status menu until you restore it. Once you're in the debug menu, note that the controls are Japanese-style, so circle confirms, and cross cancels. Have fun with that. Additional options can be accessed by hitting left or right on the d-pad.