Somewhere in the Bug Fixes thread I have the memory location for the Rare Finds timers, if that interests you.
Yeah, there are large-ish blocks of flags in there, and a lot of them are just the state of chest y on map x. Working out the purpose of every byte would take months, and probably wouldn't be worth the hassle in most cases. Unless you really want 15 necklaces, and have some sort of condition where you don't feel right about adding them with a cheat, but resetting all the chests in Unicorn Woods half a dozen times doesn't trip your alarms.
Developing a Game Save Viewer/Editor
- Pyriel
- Webmaster
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- Joined: Wed Aug 18, 2004 1:20 pm
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- Posts: 66
- Joined: Wed Apr 15, 2015 9:27 am
Re: Developing a Game Save Viewer/Editor
I considered playing through the game again in a "new game plus" type deal by hacking the beginning save. Probably won't do it since it doesn't matter in this game, but previous games I have played through and kept track of all the treasure chest flags so the editor/viewer can tell you if you missed chests. But those games were the type to tell you that you got 99.2% of the treasure, but this one doesn't matter 

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- Posts: 66
- Joined: Wed Apr 15, 2015 9:27 am
Re: Developing a Game Save Viewer/Editor
Added a cool feature to the app that I plan on using immediately.
New Game Plus mode! Take one of your saves, and choose to apply some of the following to a save at the start of the game:
Character stats, levels, kindness, kill count.
Character equipment and weapon level.
Items in inventory and castle storehouse.
Money.
Richmond secret investigations.
That's all I could think of with importance. I realize there won't be much fun with powered up characters, but at least you can focus on the story then. I'm thinking keep the items so you can have the one-of-a-kind items like Hunter Rune (but at a time you can actually use it), Dragon Incense, etc.
New Game Plus mode! Take one of your saves, and choose to apply some of the following to a save at the start of the game:
Character stats, levels, kindness, kill count.
Character equipment and weapon level.
Items in inventory and castle storehouse.
Money.
Richmond secret investigations.
That's all I could think of with importance. I realize there won't be much fun with powered up characters, but at least you can focus on the story then. I'm thinking keep the items so you can have the one-of-a-kind items like Hunter Rune (but at a time you can actually use it), Dragon Incense, etc.
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- Posts: 66
- Joined: Wed Apr 15, 2015 9:27 am
Re: Developing a Game Save Viewer/Editor
App is ready for first use!
So...I totally forgot about this project and never remembered to come back here and update. It wasn't until someone PM'd me from this forum and inspired me to finish it. Here's the dl link: https://www.dropbox.com/s/046g406zb7rej ... t.zip?dl=0
I didn't spend any time making it look nice so it needs improvement but it should allow you to edit a bunch now.
Here are screenshots for anyone skeptical.
https://www.dropbox.com/s/ypavebonmcy28 ... 1.png?dl=0
https://www.dropbox.com/s/tf0xa035r9jl8 ... 2.png?dl=0
https://www.dropbox.com/s/o54bo87quc9ss ... 3.png?dl=0
https://www.dropbox.com/s/pf104vom632ow ... 4.png?dl=0
https://www.dropbox.com/s/qswjo2ahaaj6y ... 5.png?dl=0
https://www.dropbox.com/s/p0nrgz2x84byw ... 6.png?dl=0
https://www.dropbox.com/s/0lgqihe79v6e3 ... 7.png?dl=0
For those not wanting to see screenshots, you can edit:
So...I totally forgot about this project and never remembered to come back here and update. It wasn't until someone PM'd me from this forum and inspired me to finish it. Here's the dl link: https://www.dropbox.com/s/046g406zb7rej ... t.zip?dl=0
I didn't spend any time making it look nice so it needs improvement but it should allow you to edit a bunch now.
Here are screenshots for anyone skeptical.
https://www.dropbox.com/s/ypavebonmcy28 ... 1.png?dl=0
https://www.dropbox.com/s/tf0xa035r9jl8 ... 2.png?dl=0
https://www.dropbox.com/s/o54bo87quc9ss ... 3.png?dl=0
https://www.dropbox.com/s/pf104vom632ow ... 4.png?dl=0
https://www.dropbox.com/s/qswjo2ahaaj6y ... 5.png?dl=0
https://www.dropbox.com/s/p0nrgz2x84byw ... 6.png?dl=0
https://www.dropbox.com/s/0lgqihe79v6e3 ... 7.png?dl=0
For those not wanting to see screenshots, you can edit:
- Game time
Potch
Names- Hero name,
fake name,
Nanami fake name,
Flik fake name,
McDohl's name,
Suikoden 1's Castle,
Suikoden 2's Castle,
Army name
Intro battles fought (this is when escaping from highland and triggers the colored intro)
Party members (I left convoy out for now)
Character lvl,hp,mp,recruit status,stats,weapon lvl,runes,equipment, # of kills and kindness (powers some runes)
Items in storehouse, party, special items
Castle farm garden & animals, cooking contest flags, richmond secrets.
View suggestion box flags (can't edit yet, lots of work for something silly)
Rare Finds timers and item quantities
Warp Locations (can't edit yet, can easily cause game crashes if you warp to places you shouldn't)
Clive Quest flags - Hero name,
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- Posts: 1
- Joined: Wed Jun 14, 2017 5:25 pm
Re: Developing a Game Save Viewer/Editor
Well sorry to raise this topic from dead, hoping metsu would able to fix the editor tho. I've tried using the editor but can't save after the edit. even saving to a new save make the editor show an error. (just registered just to reply to this forum
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I just start to play suikoden again after a long time and using emulator on pc and stumble upon this. it is a good editor and make it easy for noobies like me who didnt really good at hex editing and hacking. Thank you metsu.


I just start to play suikoden again after a long time and using emulator on pc and stumble upon this. it is a good editor and make it easy for noobies like me who didnt really good at hex editing and hacking. Thank you metsu.


- faospark
- Posts: 33
- Joined: Sat Sep 08, 2018 7:09 am
Re: Developing a Game Save Viewer/Editor
still the best save editor for the game
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- Posts: 66
- Joined: Wed Apr 15, 2015 9:27 am
Re: Developing a Game Save Viewer/Editor
Well that's scary, I totally forgot about this project and had to look at my own screenshots to remember. I'm in disbelief there isn't a better editor out there. I just never searched and wanted to make one myself 
I stopped checking these forums after getting no replies so apologies for your issues with it. I'm going to bet it's Windows blocking you from writing a file though. I've noticed every save editor I've made over the years have that issue. If you don't run it as an admin, Windows tries to prevent you from doing anything like reading/writing a simple file. I just downloaded it and tried it and it worked for me. I was able to write a modified save to the download folder at least.
If anyone else has that issue, try running it as administrator and let me know if it is still an issue.

I stopped checking these forums after getting no replies so apologies for your issues with it. I'm going to bet it's Windows blocking you from writing a file though. I've noticed every save editor I've made over the years have that issue. If you don't run it as an admin, Windows tries to prevent you from doing anything like reading/writing a simple file. I just downloaded it and tried it and it worked for me. I was able to write a modified save to the download folder at least.
If anyone else has that issue, try running it as administrator and let me know if it is still an issue.
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- Posts: 1
- Joined: Sun Oct 02, 2022 10:32 am
Re: Developing a Game Save Viewer/Editor
Hi Metsu, im trying to run the program under Windows 11 and i get the same error of "System.ArgumentException: Source array was not long enough. Check srcIndex and length, and the array's lower bounds."Metsu wrote: ↑Wed Aug 10, 2022 9:25 pm Well that's scary, I totally forgot about this project and had to look at my own screenshots to remember. I'm in disbelief there isn't a better editor out there. I just never searched and wanted to make one myself
I stopped checking these forums after getting no replies so apologies for your issues with it. I'm going to bet it's Windows blocking you from writing a file though. I've noticed every save editor I've made over the years have that issue. If you don't run it as an admin, Windows tries to prevent you from doing anything like reading/writing a simple file. I just downloaded it and tried it and it worked for me. I was able to write a modified save to the download folder at least.
If anyone else has that issue, try running it as administrator and let me know if it is still an issue.
Have tried running with compatibility mode as well as administrator but no luck, any advice? Thank you!
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- Global Admin
- Posts: 1533
- Joined: Thu Aug 07, 2003 10:57 am
Re: Developing a Game Save Viewer/Editor
A user from the Scarlet Moon Empire discord is having trouble registering to add a post here, so I'm relaying the question: have there been any updates to this editor?