Is there any cheat codes to teleport your party to Obel's ruin?

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Sempak
Posts: 3
Joined: Tue Jul 05, 2022 3:04 pm

Is there any cheat codes to teleport your party to Obel's ruin?

Postby Sempak » Tue Jul 05, 2022 3:26 pm

Hi. I don't want to advance the story to the near end just yet to get gold hammer from that furball. I know ideally it's for later after liberating Obel but I could have had gotten it when I got the chances before the big ship launched. I have all kind of these ores and materials without being able to use them.

Or maybe just the item codes for the hammer?!

Sempak
Posts: 3
Joined: Tue Jul 05, 2022 3:04 pm

Re: Is there any cheat codes to teleport your party to Obel's ruin?

Postby Sempak » Tue Jul 05, 2022 8:45 pm

http://codetwink.com/view-cheats-4708-t ... age-2.html
So I found this and there's golden hammer code there but don't know how to use it. Can anyone help, it's codebreaker's.

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KingSpilly
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Joined: Tue Jan 04, 2022 2:53 pm

Re: Is there any cheat codes to teleport your party to Obel's ruin?

Postby KingSpilly » Wed Jul 06, 2022 1:45 am

What are you playing on? If you'll playing on an actual PS2, you'll need a code breaker. If you have a cheat device other than Codebreaker, you can find a code converter here.
https://www.romhacking.net/utilities/693/

If you're able to load the game in an emulator, it would be easier to convert the code to raw and make the changes with Cheat Engine.
"I'm a deeply flawed individual, but I bring joy to the world." -Tequila Sunset

Sempak
Posts: 3
Joined: Tue Jul 05, 2022 3:04 pm

Re: Is there any cheat codes to teleport your party to Obel's ruin?

Postby Sempak » Wed Jul 06, 2022 7:16 pm

Thanks. I'm using Aethersx2 emulator. Can you help me how to use those individual item codes? There's only "have all item" in there. http://codetwink.com/view-cheats-4708-t ... en+iv.html

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Pyriel
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Re: Is there any cheat codes to teleport your party to Obel's ruin?

Postby Pyriel » Wed Jul 06, 2022 10:29 pm

If memory serves, this should do it.

Add Golden Hammer to Inventory
2ACCC91A 3C11000C
2AC8C91A 96240700
2AB4C91A 10800007
2AB0C91A 96250702
2ABCC91A 10A00005
2AA4C91A 0C0B0B64
2AA0C91A AE200700
2AACC91A 1000FFF8
2AA8C91A 26310004
2A94C91A 3C01002D
2A90C91A 3402102D
2A9CC91A AC225794
2A98C91A 080B55E7
2A84C91A 0000102D
2AA8C914 00000000
DAB5DDDD B29DE857
2A272FA4 08030138
2ACCC914 00010171 <- add 1 Golden Hammer(ID:0171)

I don't see anything in the documentation for that emulator that suggests it supports cheat codes in a direct way. Looking around, it sounds like it can use PNACH files like PCSX2 does, though. In that case, you're going to be stuck doing something like this:

Code: Select all

gametitle=Suikoden IV (NTSC-U)
comment=Here is hoping
patch=1,EE,200C0500,extended,3C11000C
patch=1,EE,200C0504,extended,96240700
patch=1,EE,200C0508,extended,10800007
patch=1,EE,200C050C,extended,96250702
patch=1,EE,200C0510,extended,10A00005
patch=1,EE,200C0518,extended,0C0B0B64
patch=1,EE,200C051C,extended,AE200700
patch=1,EE,200C0520,extended,1000FFF8
patch=1,EE,200C0524,extended,26310004
patch=1,EE,200C0528,extended,3C01002D
patch=1,EE,200C052C,extended,3402102D
patch=1,EE,200C0530,extended,AC225794
patch=1,EE,200C0534,extended,080B55E7
patch=1,EE,200C0538,extended,0000102D
patch=1,EE,200C0724,extended,00000000
patch=1,EE,D02D5794,extended,0000D93C
patch=1,EE,202D5794,extended,08030138

//Slot 1
patch=1,EE,200C0700,extended,00010171
It sounds like you can choose what files to load. Maybe? PCSX2 at least used to require a checksum/hash of the executable or something like that as the file name, and it wouldn't load cheats without it. I hope that's not how this emulator works, because it's not user friendly at all, and I don't remember enough of the details to help without taking a refresher course.


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