It seems that I was not meant to utilize the toggle encounters code either
It is not working as stated for me. I tested the code against actually having a champion rune on one party member. The code when turned on only lets me fight the rare boss in the area. The rune itself allows me to fight anything that I can not let go. I tested 10 times each with my Geddoe party and Thomas beginning party.
For Geddoe I forced my party to be 3 levels below the highest level regular monster in the area I was testing (Zexan Forest Ch 1.) With the code I only encountered Papa Holly. With the rune I encountered the regular battles as well as Papa Holly. Ten trials with the code and ten trials with the rune yielded the same result.
For Thomas I started his trials right at the beginning when he and Cecile are level one. With the code I ran around for 12 minutes or so and no battle once and then got the battle with the Siren in the castle basement. With just the rune I battled everything.
Now I just want to be clear that this is asking for any possible or reasons this may be my experience with this code. I know the code works well for others based on previous post entries. It is just frustrating that I am getting a different result than intended.
Now granted this could also be my "Technology Curse" (as I like to call it.) I have been known to get or cause lag with groups in MMORPG's when there is no cause or reason for any, get an item that was never intended from a different area (rare and highly sought item,) or randomly get a few achievements by walking through a zone border (just to name a few simple ones.)