if you attack your own characters...
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if you attack your own characters...
i have trouble training Pablo because he's got his Earth Rune which doesn't hit enemies (well... i don't want his Guardian Earth to hit an enemy). I found you can actually hit your own allies. If he hits an ally that is like 2 or 3 levels above him, will he gain a ton of EXP as if he hit enemies 2-3 lvls above? of course, this question doesn't just apply to Pablo.
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Yeah, that's the strategy I envoke too. I like going hunting, killing all the enemies and leaving the elemental balls till the end. Then you can switch some of your party members for the people you want to level and use elemental beads for lots of experience.NichtWahr wrote:You'll also lose Good Will, if applicable. A better idea is to stock the low-level characters with their respective elemental beads (or mirrors, if you have any) -- it's cheap, easy experience... and it helps count toward your ranking.
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Re:
how can RECEIVING damage from your allies help for good ranking? :/NichtWahr wrote:You'll also lose Good Will, if applicable. A better idea is to stock the low-level characters with their respective elemental beads (or mirrors, if you have any) -- it's cheap, easy experience... and it helps count toward your ranking.
"Whoa! I can´t wait to learn the art of dozzing off at my feet!" - Nalleo
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Re: if you attack your own characters...
Wow I didn't know you could hit your own guys and gain EXP. I should try that....
These wings arn't just for show you know!
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Re: Re:
That's not what he was saying. What you do is constantly use the elemental beads and gain experience that way, instead of attacking enemies. It helps toward your ranking because the amount of time on a favorable elemental tile helps your ranking.tactless wrote:how can RECEIVING damage from your allies help for good ranking? :/NichtWahr wrote:You'll also lose Good Will, if applicable. A better idea is to stock the low-level characters with their respective elemental beads (or mirrors, if you have any) -- it's cheap, easy experience... and it helps count toward your ranking.
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Re: if you attack your own characters...
Just watch out and not spend way too much time attacking allies on the battlefield, or it'll be detrimental to your ranking instead.
Re: if you attack your own characters...
It was a standard levelling ploy for me in FF Tactics. With "good will" and rankings in this game, seems like a bad idea, though. Maybe if you only attack people who have no special relationship with the character?Chaco wrote:Wow I didn't know you could hit your own guys and gain EXP. I should try that....
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Re: Re:
oh...sorry,got it wrong ^_^;;KoRnholio wrote:That's not what he was saying. What you do is constantly use the elemental beads and gain experience that way, instead of attacking enemies. It helps toward your ranking because the amount of time on a favorable elemental tile helps your ranking.tactless wrote:how can RECEIVING damage from your allies help for good ranking? :/NichtWahr wrote:You'll also lose Good Will, if applicable. A better idea is to stock the low-level characters with their respective elemental beads (or mirrors, if you have any) -- it's cheap, easy experience... and it helps count toward your ranking.
"Whoa! I can´t wait to learn the art of dozzing off at my feet!" - Nalleo
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Re: if you attack your own characters...
Hmmmm... I hate hitting my allies... it breaks their heart...
Well... try cornering an elemental and attack it and to gain more experience... use the champion's orb... it will make the elementals stronger
and i think in every hit... 630+ exp. but it need a lot of patience...
Well... try cornering an elemental and attack it and to gain more experience... use the champion's orb... it will make the elementals stronger
and i think in every hit... 630+ exp. but it need a lot of patience...