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 Post subject: Solitude Rune
PostPosted: Wed Aug 18, 2004 10:57 pm 
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Joined: Wed Jun 30, 2004 3:29 pm
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here are some old notes. i realized this formula i found is INCORRECT when i look some of the recordings, it doesn't work out. for the rest it works out, but that means there must be something wrong with the formula or my data recording O_o

*the formula i got is: CHAR_LEV + 4*WPN_LEV per person "missing" from the party.
so for total ATK value, it's STR + (weapon strength) + [(character level + 4*wpnlevel) * (6 - number in party)]
however, i'm sure they also use EXP somewhere, because that is the only thing that can cause the change in addition, like +27/+28.

??? DO 2-slot BEASTS count as 1 character, forcing 1 missing?

for 1-on-1 battles, the atk power with a solitude rune is just like when you are fighting a regular battle with the party you currently have.

so if you have 1 missing person in your party, on the 1-on-1, Riou would have that 1 person-missing bonus.



(notes)
char lev. 5, wpn lev. 3
# of other members in party/Riou's total ATK
1 / 137
2 / 116
3 / 95
4 / 74
5 / 53
(+21 per character)

char lev. 10, wpn lev. 5
# of other members in party/Riou's total ATK
1 / 179
2 / 151
3 / 124
4 / 96
5 / 69
(+27 or 28) ... +27.5

char lev. 38 (matilda... -_-), wpn lev. 5
# of other members in party/Riou's total ATK
1 / 384
2 / 325
3 / 266
4 / 206
5 / 148
(+59)

a little later....
38, 5
1 / 392
2 / 332
3 / 271
4 / 211
5 / 151
(+60 or 61) ... +60 & 1/3

38, 6
1 / 403
2 / 341
3 / 278
4 / 217
5 / 155
(+62)

39, 6
1 / 408
2 / 345
3 / 282
4 / 217
5 / 157
(+63)

41, 11 (the jump of the blacksmith skill level in kuskus is ridiculous.. it must be leftovers from the storyline change [being able to

recruit LCChan in Matilda is another])
1 / 548
2 / 464
3 / 379
4 / 295
5 / 211
(+85 or 84) +84 & 1/3

-----(end notes)------

i think the best way to figure this out will be to modify the wpn and exp levels separately. but there can definitely be other factors i'm not looking at :[


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