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here are some old notes. i realized this formula i found is INCORRECT when i look some of the recordings, it doesn't work out. for the rest it works out, but that means there must be something wrong with the formula or my data recording O_o
*the formula i got is: CHAR_LEV + 4*WPN_LEV per person "missing" from the party. so for total ATK value, it's STR + (weapon strength) + [(character level + 4*wpnlevel) * (6 - number in party)] however, i'm sure they also use EXP somewhere, because that is the only thing that can cause the change in addition, like +27/+28.
??? DO 2-slot BEASTS count as 1 character, forcing 1 missing?
for 1-on-1 battles, the atk power with a solitude rune is just like when you are fighting a regular battle with the party you currently have.
so if you have 1 missing person in your party, on the 1-on-1, Riou would have that 1 person-missing bonus.
(notes) char lev. 5, wpn lev. 3 # of other members in party/Riou's total ATK 1 / 137 2 / 116 3 / 95 4 / 74 5 / 53 (+21 per character)
char lev. 10, wpn lev. 5 # of other members in party/Riou's total ATK 1 / 179 2 / 151 3 / 124 4 / 96 5 / 69 (+27 or 28) ... +27.5
char lev. 38 (matilda... -_-), wpn lev. 5 # of other members in party/Riou's total ATK 1 / 384 2 / 325 3 / 266 4 / 206 5 / 148 (+59)
a little later.... 38, 5 1 / 392 2 / 332 3 / 271 4 / 211 5 / 151 (+60 or 61) ... +60 & 1/3
38, 6 1 / 403 2 / 341 3 / 278 4 / 217 5 / 155 (+62)
39, 6 1 / 408 2 / 345 3 / 282 4 / 217 5 / 157 (+63)
41, 11 (the jump of the blacksmith skill level in kuskus is ridiculous.. it must be leftovers from the storyline change [being able to
recruit LCChan in Matilda is another]) 1 / 548 2 / 464 3 / 379 4 / 295 5 / 211 (+85 or 84) +84 & 1/3
-----(end notes)------
i think the best way to figure this out will be to modify the wpn and exp levels separately. but there can definitely be other factors i'm not looking at :[
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