[FAQ] The Confusion Behind Nanami *Possible Spoiler*

If you are stuck in the Dunan Unification Wars; or wish for more details on the gameplay systems, this is the place.
wakaba_chan
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Postby wakaba_chan » Sun Feb 05, 2006 8:38 am

Get Mazus to level 70.That will be great.
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Buff
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Postby Buff » Sun Feb 05, 2006 7:01 pm

how would getting mazus to level 70 be great.in what ways?if your talking about so he can equip the dream robe it be impossible since he's permaently equiped with the robe of mist.unless you have a gamshark to where you could change that.

wakaba_chan
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Postby wakaba_chan » Mon Feb 06, 2006 4:27 am

just bring him and the hero to some place with ULTRA powerful monsters.And,let the hero attack lees so mazus gets some exp easily.
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Red Killey
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Postby Red Killey » Mon Feb 06, 2006 8:15 am

wakaba_chan wrote:just bring him and the hero to some place with ULTRA powerful monsters.And,let the hero attack lees so mazus gets some exp easily.

That's not the question though? This is getting pointless and nowhere. I'll delete further off topic things. So it ends here, please.
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Pesmerga VS. Yuber
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Postby Pesmerga VS. Yuber » Sun Feb 19, 2006 2:41 pm

I saved Nanami with useless equipment, the regular, she had 220 def. :D It was very easy if she is higher level.
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Nemesis
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Postby Nemesis » Sat Apr 08, 2006 1:01 am

I forgot how I save her.. but I save her..
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The n00b Avenger
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Postby The n00b Avenger » Tue May 02, 2006 7:11 pm

Also, armor in the accessory slots apparently don't count. I don't mean they don't count towards the total, I just mean they don't count as "armor" if that's all she has.

I got her up to 155 with just accessories but with no armor or helmet and she still died.

I also gave her just headgear with no armor or accessories to bring her up to about 131 and she survived.

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DearWoman
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Postby DearWoman » Wed May 31, 2006 10:12 am

ermm..just to summarise..

so the way to make her alive and get the real ending is to get all 108 stars ,her defense at least 121 , and fully geared up BEFORE liberating Rockaxe, and then chose either answer when she is gonna get attack.

So just by doing all these is enough ya?

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Postby Crowley_The_Great » Wed May 31, 2006 10:30 am

I'm pretty sure it doesn't matter what armor/helmet she has equiped, just as long as she is wearing something.
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Postby MasterCloud » Sun Jul 02, 2006 9:44 am

Just to clarify, the Defense stats are all confusing.

Under the strength screen, PROT is the stat "Must be over 121". That same stat appears after battles as "DEF"

Then there is DEF which is right next to ATT in the strength screen, that is the Armor defense.


I saved Nanami with ALL 108 stars (Ridley, not Boris) a PROT stat of 116 (NOT 121) annnnd an Armor DEF of around 190 or so.

AND i had Forgiver Sign unlocked.

highwind44029
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Postby highwind44029 » Sun Jul 02, 2006 2:49 pm

It's the DEF stat that matters, not PROT.

MasterCloud

Postby MasterCloud » Wed Jul 12, 2006 11:59 pm

In the Strength Menu, DEF is your armor defense, so its THAT that must be over 121? Mine gets to around 200 then. I guess I was confused because I thought it was a close call or something.

DEF after you gain a level though is different than the DEF on the strength. the DEF after you gain a level is the same as your PROT.

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Red Killey
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Postby Red Killey » Thu Jul 13, 2006 1:17 am

Yes, the one that matters to Nanami is the DEF stats (which is PROT + armor). That is why "equipping armor" to Nanami can make a difference. If PROT is the one that matters, then equipping armor wouldn't make a difference at all since PROT would stay at what it was.
Last edited by Red Killey on Sat Jul 15, 2006 7:46 am, edited 1 time in total.
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Postby MasterCloud » Fri Jul 14, 2006 9:57 pm

Ahh okay, I thought it was more of a close call to save her and since PROT around that time is near 121 i thought that was where the debate was. Thanks!

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Feldoon
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Postby Feldoon » Sun Aug 13, 2006 7:08 am

Just to point out something, I've got a UK PAL edition (SLES-02442, in case anybody wanted to know) and I've only ever gotten Nanami to survive if I used the Forgiver Sign spell on Gorudo.

Admittedly I haven't played in a few years, but I remember testing it when I was younger. Armour off, armour on. Forgiver Sign, not using it. Saying something, not saying something.

I just remember all signs pointing to using the final spell on Gorudo. Just thinking that it's important is all.

I mean, from a gameplay point of view, I can see that the spell's name shows that, despite Gorudo was an utter arse about killing trying to kill Riou/Jowy and hitting Nanami instead, Riou forgives him which shows the compassion, possibly invoking the rune to aid his distress.

Of course that theory is probably utter crap, but hey, it kinda works.


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