Wasn't sure if should post here, or in "Crit chance...", or in "Reverse Engineering...", or in a new thread. Forgive me if i chose poorly.
I been doing a hard/rebalance mod for the last half a year, changing a lot of things. Along the way, i compiled a bunch of various info and findings that apply to the original game. I was planning to post them when the mod is done, but it's still gonna take some time till it's complete, and i figured there's no point in holding back the "various info" stuff because some of it may be interesting, for example an attempt to explain the trading mechanics, or figuring out the Boost status.
https://docs.google.com/document/d/1jTZ ... YbXGHkJ7F4
https://docs.google.com/spreadsheets/d/ ... OwyvxHLrg/
The two documents are meant to compliment each other, for example the first one explains the trading mechanics, second one has listing of the actual trading values parsed from the game data. Some of the info is still not complete, particularly the enemy attack properties data, i'll be completing it along with my next playthrough to make final adjustments to the mod.
Edit: Omnigamer, thanks, didn't see that trading thread before.
Edit2: just found that Luck also affects Wind of Sleep success, using formula (Luck / 10) + 30