[Codes] Gameshark codes

If you are stuck in the Dunan Unification Wars; or wish for more details on the gameplay systems, this is the place.
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sonic_Reaper
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Re: [Codes] Gameshark codes

Postby sonic_Reaper » Sat Oct 12, 2019 8:33 pm

Yes. Everything else seems to be working fine. She is on the tablet, on Richmond's investigation list, and she can be added and removed from the party. Anita will comment on Valeria being at the castle when she's not in the party but it doesn't seem like Valeria actually physically appears anywhere in the castle? I spent about a half hour yesterday running around looking for her, leaving and re-entering, and teleporting and blinking back. Other stars would change locations such as Sheena, but no Valeria. Does anyone know if the code doesn't activate the SoD actually appearing in the castle? :(
I assumed that the code changes some internal variable that ties things like castle location, tablet, investigation and adding to party all in one? But maybe not? I'm thinking of switching back to Kasumi and see if at least Kasumi comes back :?

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Pyriel
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Re: [Codes] Gameshark codes

Postby Pyriel » Sun Oct 13, 2019 9:24 pm

It's possible your selection sets event flags that are used for Rokkaku and other things in lieu of just checking to see who's been recruited. The recruit codes don't do anything except set the individual character's status. Anything else that might happen when you recruit someone is left to hope.

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sonic_Reaper
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Re: [Codes] Gameshark codes

Postby sonic_Reaper » Sun Oct 13, 2019 9:49 pm

It's possible your selection sets event flags that are used for Rokkaku and other things in lieu of just checking to see who's been recruited. The recruit codes don't do anything except set the individual character's status. Anything else that might happen when you recruit someone is left to hope.
I would assume it works this way since there would be so many variables tied to that one event otherwise. It just seems strange no one else has noticed this oddity before.
Regardless I've reverted to an earlier save and will live with having chosen Kasumi. Either way, it's one selection of two that's necessary to proceed with the game though my preference is with Valeria. I was following a guide for the Clive quest and it was the first time I have ever selected Kasumi during any playthrough. I completed the quest at 18 and a half hours with at least 2-4 of every missable rune and armor, so it's definitely doable even with Valeria as a selection. This was on top of not being particularly efficient and doing things like getting two Black Urns and getting Nanami to level 99 and using the stat stone trick to round out her stats to the nearest 5 cause I'm OCD like that. :lol:

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Aeonova
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Re: [Codes] Gameshark codes

Postby Aeonova » Sat Oct 19, 2019 6:24 am

Still faithfully checking for any replies to my post on page 11 that looked like this:
I don't have my old PS1 and Gameshark Pro so I'm not able to make my own codes anymore. Any time I try to search for this, my google-fu fails (or it doesn't exist) and normally nets me Window Set item codes. I was hoping for a Window Modifier Code that I could use from the start of the game (not needing to go recruit Tenkou) to get something other than the initial gold-border window. Any help with this would be greatly appreciated. Thanks.

Edit: I could probably figure out the digits once I had the address, but if the code made this window with a black background, that would be great. I don't know how the values are handled (if the window type and the color are independent addresses).

Image

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sonic_Reaper
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Re: [Codes] Gameshark codes

Postby sonic_Reaper » Fri Oct 25, 2019 10:31 am

Just wondering if anyone knows if there is an army name change code? I see snippets of the same requests for the other games in the series but was unable to locate one for Suikoden II. If anyone knows it would be greatly appreciated. :)

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Pyriel
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Re: [Codes] Gameshark codes

Postby Pyriel » Sat Oct 26, 2019 11:58 pm


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sonic_Reaper
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Re: [Codes] Gameshark codes

Postby sonic_Reaper » Sun Oct 27, 2019 11:45 pm

Sweet thanks Pyriel.


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