Celes wrote:
Do you intent to fix the data transfer for Tai Ho and the runes in general as well? Expecially the latter is one of the things I would love to make use of!
Where did you find starting levels, weapon levels and initial equipment? I like to look into those.
I hadn't really given any thought to "fixing" either of those things. Not after my initial analysis anyway. I think Tai Ho would be a fairly easy fix. I couldn't even fake checks sufficiently to get runes to transfer. It appears they did multiple things that all individually make rune transfers impossible. I could rewrite the section, I suppose. For now, I'm sticking to the task of porting fixes to the Japanese version and the three European versions as time permits, but these could be introduced as optional modifications eventually.
I was reviewing a dump of the data taken just before the save transfer starts to get the initial levels and so forth.
Raww Le Klueze wrote:
Wait a minute... you fixed the McDohl name glitch but not the Toran Castle name glitch?
Are you asking because you've seen the Castle name continue to be incorrect, or because I didn't document the Castle fix along with the McDohl fix? If it's the latter, changing the text conversion algorithm should have fixed both problems, and I just never considered that the documentation should mention the Castle name glitch. I was trying to give recognizable names to things, and "Suikoden to Suikoden II Text Conversion Glitch" didn't seem common enough. I suppose I could call it that, and add redirects on the wiki and just put two short notes in the readme files.