LanceHeart wrote:
If they're "throwing out" the main continuity or parking it, doesn't that make Suikoden Tierkreis the beginning of the newest Final Fantasy-esque series? (New game, new universe, new characters, no backstory to deal with)
My thoughts exactly. I'm all for evolving the gameplay and mechanics. But if you strip the foundation of the games (the overall setting and core elements of it's environment, origins, etc.) you essentially strip the games of the their identity.
The main question is, will these games truly be "Suikoden" games beyond just having 108 stars of destiny.
1. I think the director felt confined within the series' original trappings and decided to take creative liberties so that he could move more freely. Whether thats to the betterment or detriment of this series remains to be seen.
2. I think the "Infinity" concept is more or less a means of marketing the game to a new audience on the DS. Making this game standalone from the other Suikodens makes it more accessible to players who've never experienced a Suikoden game before. The DS is a whole new ballpark.