Suikoden Tierkreis, as stated by developers in various interviews, was an attempt to target a wider audience. Although this game is not an official sequel to the series (as in Suikoden I, II, III, IV, and V) and should be considered a spin-off like Tactics and the Gaidens, it closely resembles the format of the main series, but for the first time in any Suikoden game, characters can equip different weapons (or use none at all), runes do not seem to be present in the game, and the MP-system resembles that of a mainstream RPG game like Final Fantasy instead of using the traditional 4-tiered MP values.
The drastic changes from the story (taking place in a different dimension instead of the normal "Suikoworld" we have been used to seeing) and the gameplay (to conform to the "standard" JRPG format) has left existing fans with mixed feelings, but how has the game's release fared with the general audience?
LanceHeart wrote:
First day sales for Genso Suikoden Tierkreis are out: 40,000.
http://ameblo.jp/sinobi/entry-10180223526.htmlTranslated:
http://pspupdates.qj.net/Dissidia-sells ... aid/127466The closest lower-selling contender is Fable 2 at 30,000 sales. Considering how Dissidia: Final Fantasy and Tales of Hearts came out on the same day, you can say this is still a win in terms of sales.
Besides the sales numbers, the game reviewers have so far deemed this as a very good game, scoring 8s and 9s out of 10 for various categories.
The Nintendo DS' line of RPGs is plagued with tons of re-releases. I won't be surprised if this game succeeds on a wide scale and helps revive the Suikoden series, which seems to be Konami's goal.