[Codes] Codebreaker: Unlock the Dawn Rune Spells

A forum for people who have played the game concerning the Sun Rune War to answer gameplay questions.
suiko2fan2
Guide Writer
Posts: 253
Joined: Sat Nov 12, 2005 3:15 pm

[Codes] Codebreaker: Unlock the Dawn Rune Spells

Postby suiko2fan2 » Sun Jun 26, 2011 12:00 am

Good news the set is complete! Now we have the codes to unlock True Rune Spells for 1,2,4, and now 5. Again special great big thanks to the awesome Pyriel for his finishing touches on the coding.

Here is the code to unlock all 4 spells of the the Dawn Rune for a codebreaker. Enjoy!

Unlock Dawn Rune
006E0ED8 00000004


The Catch: Our friends at Konami didn't make this one easy. You do literally need to have this code always on before you start playing the game. If you turn off or reset the game independently from the gameshark you'll lose the modification to its default rune level setting based where ever you may be in the storyline. In other words, you'll need to have the code always going until you naturally get the 4th spell, if you so desire the spells earlier than the plot allows for.

There Should be no other problems if there is let me and good gaming!!
I will establish one mighty nation in this land... a single, powerful nation, born of force and wielding force... that's the one and only way of freeing this land from war.

Unleashing True Runes
https://youtu.be/Q7Ry1WmNMNg

KFCrispy
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Re: [Codes] Codebreaker: Unlock the Dawn Rune Spells

Postby KFCrispy » Sun Jun 26, 2011 9:18 pm

You do literally need to have this code always on before you start playing the game.
ONLY when you want all 4 spells accessible, right? i assume you can play through the game w/out the cheat and then when you want to unlock the spells, you can save & quit, load the cheats with the game, and you'll have the spells.

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Pyriel
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Re: [Codes] Codebreaker: Unlock the Dawn Rune Spells

Postby Pyriel » Mon Jun 27, 2011 9:35 am

Yeah, you aren't locked into using it from the time you start a new game. The code works at any time you choose to use it. You just can't save with it off, and expect to retain the effects. The game literally resets the value during every minor event script. If you only have the level 2 spell unlocked, and set it to level 4, save, and reload, the value will be reset the first time you change screens, open the menu, enter battle, etc.

knight85
Posts: 118
Joined: Wed Aug 10, 2011 3:24 pm

Re: [Codes] Codebreaker: Unlock the Dawn Rune Spells

Postby knight85 » Wed Apr 30, 2014 10:34 am

any chance somebody could convert that code to the PAL version?

suiko2fan2
Guide Writer
Posts: 253
Joined: Sat Nov 12, 2005 3:15 pm

Re: [Codes] Codebreaker: Unlock the Dawn Rune Spells

Postby suiko2fan2 » Fri Mar 10, 2017 2:07 am

Here is a pnatch to unlock the Dawn Rune Spells for emulator players. I've made this awhile ago and forgot to post it until now.

If you use a PCSX2 Emulator to play Suikoden 5, put this pnatch file in your cheat folder to always have unlocked all 4 of the Dawn Rune Spells. It does exactly what the cheat code I made at the top of the thread does, but you don't need a gameshark or codebreaker iso to use it. And best of all its always enabled, so no more reloads each time you restart it.

Instructions for Newbies:
1. Download and Unzip the file.

2. Place the "BCD0B7CD.Pnatch" file into the your emulator cheat folder. Usually found here: C:\Users\<PCNAME>\Documents\pcsx2\cheats

3.Load the PCSX2 Emulator and make the "Enable Cheats" choice is selected on under the system menu. Load Suikoden 5 ISO.

4, Enjoy Crimson Sky once the Prince gets his first lv4 attack and not 30 mins before the game finishes.
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I will establish one mighty nation in this land... a single, powerful nation, born of force and wielding force... that's the one and only way of freeing this land from war.

Unleashing True Runes
https://youtu.be/Q7Ry1WmNMNg


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