Sasarai10 wrote:I think chances are 50-50 for anyone.
wataru14 wrote:I remember when I first started playing Tactics I would have people dying left and right, which is why I don't ever play anyone who can die anymore (except for Noah, Rene, and occasionally Cedric) if I can at all help it. Which means in a game with 50+ playable characters, I only ever use the same 10 (Kyril, Andarc, Seneca, Corselia, Lazlo, Kika, Frederica, Akaghi, Mizuki, Lalacle).
wataru14 wrote:I don't mind a character dying because of my bad planning. What I can't stand is a character dying because the RNG hates me. My favorite scenario in Tactics is: character moves into a position that causes more enemies to spawn nearby. One of these enemies randomly has strong compatibility against them. This enemy takes it's turn and critical hits my character. Character dies. Screw that.
It's similar to Suikoden 1 military battles. Pannu Yakuta. Send in Krin, who fails, because he's friggin useless. Have to go in blind. Kwanda likes charging (he's an infantry general after all) and that old book says to use archery when you are low in soldier count. So I'll use magic since he's most likely to charge. Aaaaaaaand Luc is dead because Kwanda decided to randomly use archery on the first turn. Screw that, too.
Wolkendrache wrote:whether thieves succeed is always a matter of luck
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