Blood option for Suikoden VI?
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Blood option for Suikoden VI?
WARNING! Suikoden V spoilers.
I don't know about you guys, but the fall of Sun palace, Suikoden V best cut-scene where Georg Prime stabbed the Queen with his huge ass sword through the gut lacked... blood. It made it look really weird... Now this isn't a big deal, but it would have been a lot better in my opinion if blood was included to that scene.
http://youtube.com/watch?v=8nncg7BHK80
If a scene similar to this one would happen in Suikoden VI then I. WANT. BLOOD. (Mwa ha ha ha). Seriously, a turn blood on option would be greatly appreciated by me, lol.
I don't know about you guys, but the fall of Sun palace, Suikoden V best cut-scene where Georg Prime stabbed the Queen with his huge ass sword through the gut lacked... blood. It made it look really weird... Now this isn't a big deal, but it would have been a lot better in my opinion if blood was included to that scene.
http://youtube.com/watch?v=8nncg7BHK80
If a scene similar to this one would happen in Suikoden VI then I. WANT. BLOOD. (Mwa ha ha ha). Seriously, a turn blood on option would be greatly appreciated by me, lol.
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- Raww Le Klueze
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Doesn't take all that much work just to add blood. Plus, you're assuming the people who write the story are the same people who make the graphics.nephlabobo wrote:Again, this is unnecessary. We're not playing Resident Evil.
I'd rather they concentrate on story and gameplay rather graphics of bloody characters.
The addition of blood would definently have added a more realistic and emotion feel to certain scenes. But by doing so, they'd be meritting themselves an M rating, reducing the size of their audience, leading to less sales. It's similar to how no film maker ever wants an NC-17 rating on their film.
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Blood for realism?
Remember, we're playing a game focused around magical runes, kobolds, elves, dwarves, talking beavers, vampires, etc. I don't think adding "realism" to the game needs to be on the top list of priorities.
Take the time needed to add blood to do something better. Like avoiding those bloody polygon glitches.
Remember, we're playing a game focused around magical runes, kobolds, elves, dwarves, talking beavers, vampires, etc. I don't think adding "realism" to the game needs to be on the top list of priorities.
Take the time needed to add blood to do something better. Like avoiding those bloody polygon glitches.
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Well put. Couldn't have said it better.Tsharr wrote:Blood for realism?
Remember, we're playing a game focused around magical runes, kobolds, elves, dwarves, talking beavers, vampires, etc. I don't think adding "realism" to the game needs to be on the top list of priorities.
Take the time needed to add blood to do something better. Like avoiding those bloody polygon glitches.